A teacher designs four different playful experiences and wants each one to perform a distinct pedagogical function rather than using play merely to repeat vocabulary.
Match the activities in Column I with the predominant learning processes in Column II.
COLUMN I
1.Information-gap game. 2.Cumulative song. 3.Pretend shop. 4.Predictive storytelling.
COLUMN II
(__)Children need information held by another participant and use available linguistic resources to obtain it.
(__)Children anticipate possible developments by interpreting narrative clues and recurring structures.
(__)Children reuse expressions within socially recognizable roles involving requests, choices, and exchanges.
(__)Children encounter an expanding sequence in which previous linguistic material recurs together with new elements.
Select the alternative that presents the CORRECT association, from top to bottom.
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